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Last Updated: Aug 13, 2026
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| Section | Objectives |
|---|---|
| Design Windows Store Apps | - Implement application lifecycle management - Choose appropriate design patterns and project structure - Plan application architecture |
| Package and Deploy Applications | - Create packages and manage versioning - Prepare applications for Windows Store submission - Test and troubleshoot deployment issues |
| Implement Application Features | - Implement background tasks and app settings - Use contracts, tiles, notifications, and search - Integrate with Windows Runtime APIs |
| Ensure Security and Performance | - Optimize application performance and reliability - Handle authentication and application security - Implement exception handling and diagnostics |
| Create the User Interface | - Support adaptive views and accessibility - Develop XAML-based user interfaces - Implement layouts, styles, and templates |
| Access and Manage Data | - Implement data binding and collections - Consume web services and serialize data - Work with local, roaming, and temporary storage |
1. DRAG DROP
You are developing a Windows Store checkers game.
Game pieces are moved by using manipulation events. Moving a game piece on top of another game piece captures the bottom piece. The captured piece must be identified and removed from the board.
You need to identify when a game piece is captured.
Which three actions should you perform in sequence? (To answer, move the appropriate actions from the list of actions to the answer area and arrange them in the correct order.)
2. DRAG DROP
You are developing a Windows Store app.
The app will use a model that is defined by using the following code:
You need to create a class to represent a collection of Customer objects. The class will be used for data binding. The solution must ensure that if changes are made to the objects of the class, a notification will be sent to the user interface (UI) controls to which the collection is bound.
You have the following signature:
public classCustomerList : Target 1<Target 2>
Which elements should you include in Target 1 and Target 2 to complete the signature for the collection class? (To answer, drag the appropriate elements to the correct targets. Each element may be used once, more than once, or not at all. You may need to drag the split bar between panes or scroll to view content.)
3. You need to ensure that only the correct information is preserved when the user switches to another app.
Which actions should you perform? (Each correct answer presents part of the solution. Choose all that apply.)
A) Save application state by calling the SaveDataToAzureStorage() method.
B) Save application state by calling the SaveDataToRoamingStorage() method,
C) Save photographs by calling the SaveDataToWebService() method.
D) Save application state by calling the SaveDataToLocalStorage() method.
E) Save photographs by calling the SaveDataToLocalStorage() method.
F) Save photographs by calling the SaveDataToAzureStorage() method.
4. You are developing a Windows Store app that will read data from a file that is stored on a hard disk. The app will display that data on the screen.
You need to ensure that portions of the app can be reused in WinRT, Windows Presentation Foundation (WPF), Microsoft Silverlight, and Windows Phone apps.
What should you do?
A) Create a page, a ViewModel object, and a FileHelper class. Set the page's DataContext property to reference the ViewModel object. Program the ViewModel object to use the FileHelper class to load data from the file, and populate its properties with that data. Program the page to consume the data by using data binding.
B) Create a page and a ViewModel object. Set the page's DataContext property to reference the ViewModel object. Program the ViewModel object to load data from the file and populate its properties with that data. Program the page to consume the data by using data binding.
C) Create a page and a ViewModel object. Program the page to use the Loaded event to load data from the file and then update the page contents to reflect the data from the file. Program the ViewModel object to use the Windows.Data.FileLoader class to populate its properties from the file.
D) Create a page and a ViewModel object. Set the page's DataContext property to reference the ViewModel object. Program the page so that its Loaded event reads data from the file and populates the properties of the ViewModel object with that data. Program the page to consume the data by using data binding.
5. You are developing a Windows Store app.
You need to provide users with multiple ways to open the app. Each way must open a different page of the app.
Which two components should you use? (Each correct answer presents part of the solution. Choose two.)
A) the SecondaryTile class
B) the AppSettings file
C) the Frame.Navigate() method
D) shortcuts that have parameters
E) ms-appx Uniform Resource Identifiers (URIs)
Solutions:
| Question # 1 Answer: Only visible for members | Question # 2 Answer: Only visible for members | Question # 3 Answer: D,E | Question # 4 Answer: A | Question # 5 Answer: A,C |
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